Thread regarding DreamWorks Animation SKG Inc. layoffs

Just heard 30% of the company got cut today. The fun never ends at Jeffy's Animated House of Pain.

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Post ID: @OP+Kqr8EvV

8 replies (most recent on top)

Anim Tech has too many useless pieces of sh-t who get to sit in their nice offices and get paid to pretend that they know something. It's particularly painful when you see how many talented people have left Anim Tech over the years. The department is a dysfunctional mess.

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Post ID: @wyezn+Kqr8EvV

As someone who worked in anim tech for a long time, I can explain. A long time ago Ed Leonard negotiated a lucrative deal with Intel that helped subsidize the cost of Anim Tech. This was the "Intel Inside" campaign that featured DW characters. When that deal expired anim tech management had to to save money at the same time that demand for good software engineers was high. This caused all the best engineers to leave for Google and other high-paying companies. The company then promoted people from the pool of mediocre engineers who remained. Anim Tech will never match the salaries of major software companies, and the company is getting what it pays for. Over time Jeff Wike became more like a used car salesman, trying to tell everyone that they worked in an elite department when he knew they didn't. Like everything at Dreamworks, management tries very hard to maintain an appearance that isn't true.

Besides paying lower salaries than Silicon Valley, Anim Tech can't provide the opportunities that exist at a successful software company. The incentives are not there to attract the software engineering talent that they would need.

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Post ID: @wonev+Kqr8EvV

'Anim Tech' at DW is a joke! What can be done (I went to Gnomon, learned everything) using Maya, Houdini etc, 'anim tech' POS 'software' tries but fails. Lay them all off, save $$$!! Useless asshats.

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Post ID: @sikyn+Kqr8EvV

Actually, I worked there longer than you

And yes you're right, except the part where I don't know what I'm talking about LOL

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Post ID: @fdqk+Kqr8EvV

Both of you have absolutely no idea what you're talking about if you think a DreamWorks film could be made using Blender. This is simply a laughable statement.

I worked at the company for 6 years, and can assure you that the "anim techs" are very smart people solving complicated problems.

The real issues are bloated upper-management, films designed by committee, and watered-down creative control over stories.

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Post ID: @eppp+Kqr8EvV

LOL, without those Anim Tech folks, good luck making a movie without hiring about 600 additional coordinators

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Post ID: @dmsl+Kqr8EvV

Bye bye, incompetent bloats. "Anim Tech" needs to be 100% shut down so the artists can use free the Blender+Aqsis software to make their movies. Then, shut down "Training" because there will be zero need for this useless division.

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Post ID: @3ddi+Kqr8EvV

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